I'm still waiting for the decentralized, federated, open source alternative to VRChat.
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Aearo, a SeaWyrm (aearo@dragon.style)'s status on Thursday, 24-Feb-2022 08:40:03 UTC Aearo, a SeaWyrm -
Will πΉπ΄ (datatitian@social.coop)'s status on Thursday, 24-Feb-2022 08:39:58 UTC Will πΉπ΄ @HarneyB @clacke
There are a lot of other differences, too.There's no artificially scarce "land;" just like Mastodon there's no limit on making instances
We're not offering a platform; we make free self-hostable software to connect people across platforms
We're a cooperative that shares governance power between our workers, creators, and end users.
We don't have investors; we fund our open source work through coop membership dues and the profits from doing contract work.
Santa Claes πΈπͺππ°π likes this. -
Itch Demo, Steam Exclusive (harneyb@decept.org)'s status on Thursday, 24-Feb-2022 08:39:59 UTC Itch Demo, Steam Exclusive @datatitian @clacke
youtu.be/26xLFAbXPwI
You said this was different from Facebook's solution in both the promoted home page and an "Internet Of Value" podcast.
How different is it from "Decentraland but the front end is more open"? Won't go into the aesthetics front because that's not my main nitpick.Santa Claes πΈπͺππ°π likes this. -
Will πΉπ΄ (datatitian@social.coop)'s status on Thursday, 24-Feb-2022 08:39:59 UTC Will πΉπ΄ @HarneyB @clacke wow I appreciate that you spent all that time researching. For decentraland, their monetary system is intrinsic. It is the entire point of the platform and there's no way around it. For us, Coil/Web Monetization is merely an option for creators. You don't have to monetize at all, or we've also got Stripe integration, or you can roll your own. What's intrinsic for Immers Space is that creators own and fully control their creations.
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Will πΉπ΄ (datatitian@social.coop)'s status on Thursday, 24-Feb-2022 08:40:00 UTC Will πΉπ΄ Just me hanging out in @immersspace while I work and then suddenly there's Claes spreading the word. Thanks, bud!
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Itch Demo, Steam Exclusive (harneyb@decept.org)'s status on Thursday, 24-Feb-2022 08:40:01 UTC Itch Demo, Steam Exclusive @aearo If there's cany consolation gift one can bring, I am in a Matrix room with a couple users on librepunk about trying to spin something up with OpenSim and Rust, but I won't lie and say that I'm super invested into this sphere of programs. At most, I've made basic websites on Neocities and did 20 goto 10 in a BASIC fantasy console thing, so most of the discussion and ideas fly straight over my head.
Can share a link to said room, unless you're already in (in which case, uhhh hello). -
Santa Claes πΈπͺππ°π (clacke@libranet.de)'s status on Thursday, 24-Feb-2022 08:40:01 UTC Santa Claes πΈπͺππ°π Have either of you heard of Mozilla Hubs? There is a project that ties it to ActivityPub, called Immers:
web.immers.space/2020/10/lets-β¦
I haven't played with it still, so I don't know what it does in practice.
@datatitian leads the efforts. -
Itch Demo, Steam Exclusive (harneyb@decept.org)'s status on Thursday, 24-Feb-2022 08:40:02 UTC Itch Demo, Steam Exclusive @aearo
Part of this almost sounds like what JanusVR was intended to be, using some form of Firefox/Mozilla attachments to create rooms. I vaguely recall something called "Firebox" being the basis for how rooms were constructed.
aaaand now I checked their official YouTube channel and it looks like they shut down and also tried to rebrand as a "#DeFi" blockchain thing before said closure. Don't know what to feel. π -
Aearo, a SeaWyrm (aearo@dragon.style)'s status on Thursday, 24-Feb-2022 08:40:02 UTC Aearo, a SeaWyrm Sounds about right, and... sounds about right. :/
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Aearo, a SeaWyrm (aearo@dragon.style)'s status on Thursday, 24-Feb-2022 08:40:03 UTC Aearo, a SeaWyrm What I really want to see is a model where the local software is like a VR web browser, only it loads virtual spaces instead of websites - and the virtual spaces live on servers in the form of a plaintext something-or-other on par with HTML - or at least some kind of easily-modifiable open format - so that anyone can make their own VR spaces that are browser-agnostic.
Maybe somebody out there is already working on this?
The hard part is, how the heck do you handle multiple people interacting in the same space? The actual Web wasn't really built for that sort of thing and doesn't have a good general solution to copy...
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