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@ekaitzzarraga First - Blender is the best open source 3d application - https://www.blender.org/
Houdini has a free learning version:
(not open source):
https://www.sidefx.com/
As for game engines you have open source:
https://www.unrealengine.com/what-is-unreal-engine-4
https://godotengine.org/
and closed source:
https://unity3d.com/
Unity and unreal is the most used ones, but personally I love working with Godot since its fully open source, no royalties etc. Unreal has royalties but its open source.
Look around at those first, read a bit about them, then get a feel for what you need\want.
Also keep in mind godot has a script language and visual scripting, unity is c#\java, unreal is c++ and visual coding though 'blueprints'.
Look at them, download, open samples get a feel for them.
I'll be back in a bit, have to get my kids out for some fresh air.